2009-11-11

The Darkside architecture - Mas Yehdo

























Mas Yendo was born in 1957 in Tokyo, Japan, and educated at the Rhode Island School of Design (B.A.) and Pratt Institute (M.A., architecture).
He was taught by Lebbeus Woods, so we can see some similar expression from the drawings. but they are achieving in different agenda. As LW is illustrating the conflicts, politics, vectors, which is a "Sudden" impact of forces towards architecture. Yendo is on the opposite side, he introduces the "Slowness" decay of time or in architecture, the memory or trace that embedded in spaces. He argues that buildings cannot remember us, which means it doesn't shows our presence. The difference between architecture and building is that one is idea the other is object, the idea can be recorded into architecture as history but building as object is to be consumed and forgotten. His work is all about what does it mean to you, not how does it work or what is it made of. Although he said he is not a typical Japanese, but I would rather believe the his ascent of design is very indeed Taoism.

2009-11-06

Mercedes-Benz SLR McLaren chrome!!












Mercedes-Benz SLR McLaren in Chrome!!
This is really a crazy idea that makes me think of the invisible Austin Martin in 007,the surface of the body becomes the reflected environment that changing in time. the traces of the surroundings left on the moving body....etc. wonder what happen when its moving under the sun, probably will blind the police. It reminds my project somehow.

2009-10-19

Taiwan Architects


These are the projects that was designed by Taiwanese architects, one is my 4th year tutor, and the other are my senior whom won the international competition during the masters, its quite touching to see it finished after so many years. It's a big challenge for a group of young students to face the reality of cooperating with the local goverment and finally made it.

2009-09-27

Bartlett School of Architecture MArch AVATAR Catalogue 2009



Thanks to all the people that work hard to make it happen, our MArch catalogue. Especially Mei, Yorgos, Jeff, Neo, Jun, Svetlana, Camila, Cordelia who were in charge of all the organization.

2009-09-01

MArch Design Project-Final Production-2009

2009-08-30

Uncanny architecture-Danai Surasa

uncanny architecture from Danai Surasa on Vimeo.\

This film is made by my MArch colleague in Nic's group. Really amazing that everything is 2.5D. And it is the first time I did the sound recording for the script. Enjoy.

2009-08-26

MArch Design Project Review 2008-2009


Motion Architecture - DVD Layout

寄件者 MArch_Term 03

2009-08-17

Golfer in the Bunker - Moving Camera

This is a moving camera version of the golfer, the camera is following the object, zoom in, rotate to capture the spatial quality of this landscape. The notation depicts the position of the moving points that are then become the location of the swirl object.

2009-08-15

Golfer in the Bunker - test 03

Mixing the footage of the original recording with the motion tracker in the After effect that pick up the position of the body to create another speed of interference that swirls in between the motion landscapes.

2009-08-12

United Visual Artists - Echo

Echo from United Visual Artists on Vimeo.

2009-08-10

When the Golfer becomes the Dancer

I manage to mix the golf club with the dance motion, which combines the light, reflections, surfaces, particles, distorted surroundings, trails all in the bunker. It's only 400 frames, still 800 needs to be render out.

2009-08-07

Floating Landscape 02

The Golfer in the Bunker - Animation

2009-08-06

Tweak Version

寄件者 MArch_Term 03

寄件者 MArch_Term 03

寄件者 MArch_Term 03

A little tweak on the golfer, saves render time and with better results.

Dance Performance - Candas Sisman

AVATAR - short version from candas sisman (csismn.com) on Vimeo.

2009-08-05

The Golfer In the Bunker

寄件者 MArch_Term 03

寄件者 MArch_Term 03

寄件者 MArch_Term 03

I try to construct the idea of the golfer in the bunker to get the traces of light, these are setup according to the model of the golf clubs, the surfaces that are bouncing the light coming from the embrasure and reflected around the bunker as interior. And the points that reveals the vectors on the swing motion. The distorted surroundings floating on the surface are also bring back into play. But the render time is a killer if I want to make it into animation. 12mins per frame with 300 frames as total. It will take more than 60hrs...

Test_Floating Landscape

This is testing of the idea of the surroundings floating on the surface, it is setup by using reflecting material that is picking up the lights and textures of the bunker. And the different speed of the floating is introduced as a landscape. But...it seems just a cool screen saver.

2009-07-30

Term 3 Layouts

寄件者 MArch_Term 03

寄件者 MArch_Term 03

寄件者 MArch_Term 03

寄件者 MArch_Term 03

2009-07-22

Test Render

寄件者 MArch_Term 03

After the whole day settings of growing the grass and the volume light. Computer becomes a render slave again. It's my first time trying to make this sort of fake-realistic render.