2009-02-26

Term 2 Crit

寄件者 MArch_Term 02

這次的期中評圖可以說比上次更尖銳更嚴苛,因為是開始我們最後設計的方向,我們要把設計題目與關心的議題構思清楚,這次沒有充分準備好要怎麼講解我的設計,第一句話就覺得思緒不太清晰,第二句話就被打斷問問題,也很一針見血的問了我也沒有想清楚的問題。他們要的事很清楚的定義或描述,不需繁雜艱澀的專業述詞,好的設計建立在兩句話可以講完而且顯而易懂的文字。我的問題就在於有太多的方向的想法,試圖構築再一起,但個個連結之間還是存在許多縫隙與不明確。因此這次的平圖變成是老師在市圖理解我的設計,而非真的可以針對我的議題深入探討,整體來說是平的不好,因為也沒有太多討論而只是不斷的回答問題,有點死在台上的感覺。還有五個月的時間我想我需要靜下來想想我的主軸會是什麼,怎樣掌握我既有的資訊並延展到清晰的設計,呼,還有很長的路要走。

2009-02-23

Term 2 - Layout

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

2009-02-22

Dust House - Line Drawings

寄件者 MArch_Term 02

2009-02-21

Dust Model - lighted up

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

2009-02-17

The Dust Model - alomost there

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

2009-02-14

The 19th Tee

寄件者 MArch_Term 02

寄件者 MArch_Term 02

寄件者 MArch_Term 02

Following from the golf course in the first term, I introduce a mini golf course inside the dust vessel, the out line of laser cut piece is the terrain of the 19th tee, and the covering is the dust that forms the dusty landscape on the surface which continues changing when hitting the ball.

The Dirty House - some definition

The Dirty House - a space exist in the unobserved motion space

Dusty Window - a slim space that is occupied with dust particles which form the unequal transparency for light coming through, it is the lens that filters and projects the shimmering light.

Dusted Object - the partial geometry of object that covered by dust in the space that causes the blur of visualization, the object geometry that is continues shifting over time.

Dusted Room - the space which is constructed without volume but with the motion dust particles that aggregate as a dust cloud, the fluctuating cloud that surrounds an irregular space.

Dusty Floor - the shifting landscape in the space that is revealing the motion trajectories by the object imprinted trace on the layered surface of dust.

2009-02-10

Design Propositional Draft

+ Introduction – The Blurring Territory
The environment surrounds us is based on a non-static territory, object moves and shift all the time, the random conversation and the oscillating landscape, it is a problem of describing the blurred object and space within the distorted perspective. These factors cause the blur, which is the loss of depicting the object, and it is the delusion of making believe by visualizing (Oscar 1970). The blurred space is a space that exists between the both the occurred and the occurring trajectories of a moving object. This is the place where a time space overlaps and it extent to the idea of the partial geometry of the object and the fragmented memory of visualization.

+ Design Programme - The Unobserved Phenomenological Landscape
It is the event field of accidences in the space that always influencing the phenomenological landscape, the landscape that oscillates all the time. In the Plenum (Leibniz Monadology) which described by Leibniz is that the world is full of matter, everything is full that any movement must have an influence. It is an architectural programme of discussing the unseen dimension and the occluded motion object within the blur space, the revealing the issue of between things that is partial and memorial as traces of Impulses or motions. Moreover, it can lead to the subject of the perspective of the occluded object and the depiction as point in time of the un-programmed environment..

+ Methodology of Work – Dust, Dusted Object, Dirty House, Dusty Landscape
There is always a small bit of something that can describe the whole universe. The Moton introduces the smallest indivisible matter of motion, it is the hidden substance for depicting movement in the space. All motion object consist the Moton that are triggered by impulses, the energy that arose the object matter into motion condition. The dust, the tiny substance that scattered and covered the object in the space is the sensitive matter that can reveal the trace of phenomenon and the accident during a movement. The surface of covered and submerged object is the dusty landscape that created by motion object, and the trace, the after effect, is the notation of the event field. It’s a whole system of recording, projecting and mapping mechanism that programmed in this dirty house, an language of describing the motion, event field, blurred geometry and phenomenological landscape.

2009-02-07

Blending Sound inside the Bunker

寄件者 MArch_Term 02


寄件者 MArch_Term 02

Finally I tested out the method of amplifying the sound from the microphone and playback it back simultaneously, now is how to plug the speaker instead of headset, the speaker that mixing the sound of the dust and the surface vibration of the speaker that forms the dust movement. An interesting discover through this making, is the idea of stereo sound, it is a juxtaposition of two source, the blending sound of the bunker where one is the microphone that attached inside the dusty window and the other record the event sound of vicinity. Two sound from different state of the movement then transfer into the speaker that makes the vibration underneath, the motion of the dust then become the collapsing idea of occured and occuring trajectories, a system of blending sound inside the bunker.



2009-02-02

Spraying Particles

Particles Landscape

寄件者 +White London
寄件者 +White London
寄件者 +White London

I took some more photos this morning, get to experience of walking in the particle flow, the phenomenon of the dusty landscape, it's a paradox of using snow to describe dust, the conflict of dirt and cleanness, but maybe looked it as motion trace and shifting geography rather than the dirty meaning of dust.

First image is a very simple idea of the covering and the partial revealing of the dusty landscape, the part of object that never form in a whole piece. Moreover the flowing particles is continues shifting the outline of the object, this could be related to the idea of blur, the partial memory of us visualizing objects. This is an object that is not in motion but the motion of the covering particles makes the blur, which is the static blurred object. I could introduce this idea as DUSTED OBJECT.

Second image describe the condition of substance shifting from hairy flake to viscosity dirt, the consequence of squashing the lode of snow. Derives from the physical phenomenon, the regelation, the pressure that changes the melting point of snow. It's the moment when our shoes stepping on the snow that melt ice and mixed dirt within the ice, the instant time when the trace of dust is blended into the space, the squeezed space that freezing the event as the occurred trajectories of motion, the space of time and location overlapped. It could be another system of my project, the DUSTY ICE.

Third image is basically the after effect of the dusty landscape, the imprint of the motion onto the surface as the trace of the motion object. By integrating the idea of dusty ice and the trace, it could be the overlapping of occurred trajectories, the dusty ice, and the occurring trajectories which is the motion particles that fly around when object travelling through, the sprayed ice scattered around the imprint. This is the field where present and past time and location overlapping into a space, the previous idea of the bunker.

2009-01-31

Dust in the Dust

寄件者 MArch_Term 02

The Sound of Dust

寄件者 MArch_Term 02

Click here

The idea that related to my previous work, the sound cocoon where the event field is being recorded and documented, it's a system for recording the collision of particles. I used salt and pepper to introduce two substance that makes the impact, the sound being recorded by a small microphone attached inside the vessel, a very simple idea of recording the motion sound.

This system should connected to the output device, the speaker that attached at the bottom of the dusty landscape, the output of the sound makes vibration to alter the pattern of the fallen dust particles. It's is the idea of collapsing the occurring object, the collected dust particles that makes the sound, and the occurred trajectories which is the dusty landscapes then oscillated by the output of the occurring object. The delay of sound transmitting is the factor that creates the blur, the partial memory and the real time seeing that blend together.

Dust Vessel ver.02

寄件者 MArch_Term 02


寄件者 MArch_Term 02


寄件者 MArch_Term 02

I worked further on the experiment of dust vessel, study the other input factor of the impulses rather than pumping air. By laminating small metal pieces into the vessel as influencing system that alters the particles inside the space, some new exploration comes out through these model.

The blocking space, the place where two surfaces touched and sealed that creates the barrier blocking the stretching particles, the non-gap space that breaks the continuity of the dust particles, the interesting question is does it exist such a non-gap space? I discribe it as the space without time and location, the real voids within the dusty landscape, the emptyness of non-motion and non-impulses.

2009-01-30

Vibration Creates Form



It's an amazing experiment on vibration particles.

2009-01-29

The Dust Dance



The is an experiment on the vibration of the sound that trigger the particles to oscillate around the surface of a speaker, the tiny movement of dust powered by the impulses of noise around the space, the sound wave that makes the dusty landscape without direct collision of the object, it is also an invisible transmitting energy that travels around the space bouncing between surfaces. The idea that related to the previous study of sound cocoon, the space where collecting the sound, and the dusty landscape could be the medium of documenting the sound, which the particles can be music notation, the distribution map can be a music piece

This system could also be connected to the dusty window, the inflatable lens where the infill dusty pattern are created by the input of the recorded noise, the delay of the recorded sound wave makes the occurred trajectories which is the delayed dancing particles, the delayed trajectories images then can be projected on to the surface where occurring object is.

2009-01-28

Looking Through the Dusty Window

寄件者 MArch_Term 02

寄件者 MArch_Term 02


The dust trapped in the slim sliced space, the gap of two surfaces where dust aggregates as dust cloud, the distribution of the small particles forms different density within the vessel, as an irregularly translucency of screen, the capricious window looking through the dusty landscape. The inflatable vessel which altered by pumping air constructs the breathing lens, the dirty lens that scope the space behind to shift between vague and distinct, the focused and out of focused space, it is the scopic for unhidden the occluded blurred space.

The previous system of bunker where the occurring object and the occurred trajectories overlapped in-between the space, it's the trapping system of blurred space where the object is without geometry and the space is without volume, the shrinking and stretching space that constructed by dusted object and dusty landscape could be introduced in this vessel. the occurring object is the object that placed inside the vessel (could be part of furniture), the occurred trajectories which is the dust cloud that aggregated while the object is in motion, when vibrating the vessel or the blowing air inside that makes the disturb. The part of furniture is always buried inside the dust lode, the idea of vague and distinct condition of object. These two elements was wrapped in this slim space, the space without volume but particles, the object without geometry but partial memories, the possibility of constructing the blurred space.

2009-01-27

After Collision - Dusty Landscape

寄件者 MArch_Term 02

The landscape where the dust aggregate and form a lode of overlapping layers, the landscape of trace that is recording the after effect of the motion. The dust cloud start to collapse while the event of motion is over and degrade the falling particles to relocated on the surface, the geography of dust lode as medium for recording the phenomenological landscape that shifted by motion object in the event field, it’s also the dust generator while new event comes in, the everlasting covering of new dusted object and dusty landscape.

寄件者 MArch_Term 02

寄件者 MArch_Term 02

2009-01-26

During Collision - Trajectories of moton

寄件者 MArch_Term 02

The collision particles images display the idea of the moton trajectories formed by collision which is triggered by impulses, the factors of activating object movement. The trajectories of the moton images describe the sudden moment of the event, the big bang of forming blurred space. It’s the space constructed without volume but with trajectories and point cloud. This progress is to describe the beginning of a blurred space by motion trajectories that projected by moton, the smallest bit of motion.

寄件者 MArch_Term 02

寄件者 MArch_Term 02

2009-01-24

The Occuring - Dust Vessel

寄件者 MArch_Term 02

The blurred space reveals when the object is in motion, and the dust particles altered and scattered during the movement. The particle trajectories and the point cloud forms the space of blur, it’s continuous shifting and oscillating during the motion, the un-static factors and conditions that flows the dust around, the dust cloud that surround the boundary of the blurred space. The idea is to wrap the dust cloud into a vessel by trapping the particles inside a thin gap space, the studies of translucency of the blurred space, the en-even distribution and inflation, the motion fold of the creased surface.

寄件者 MArch_Term 02