2008-12-06

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Constructing the blurred space object
The progress of experiment is now move forward into a new system, the running golf ball in the woods, it’s an experiment on architecture language as algorithms that dealing with location, trajectory, landscape shift, extracting the event locating in the golf course to discover the geometric relationship between moving object and the trembling landscape, and the possibility of reconstructing the trajectory of the movement of an object as 2nd order geometry that is outside itself. Next step is the projection of the 2nd order geometry onto the 1st order geometry to networking the two geometry dimension, and filling the gap of 1st and 2nd order, as construction of the blurred space object.

The tactics will take part in 5 phases:

A. Locating the object’s position
A set of system that dealing with locating the moving object to define the position from one point to the other, the different timing of the location, and the vectors of the object.
The Tee: by locating springs underneath to sensor the weight of the golf ball, and the vibration of the ball hitting by a club, which trigger the gear bar to move up and down that indicates the location of the ball.
Tee Calibrating Member: the member that calibrates the height of the tee by adjusting the different locking position due to the golf ball location.
The Crane: powered by the amount of the rain stored in the rain tube that fixed with pulley and cable. When the tube filled with certain amount of rain, it pulled up the ball from the storage and flick up to the vessel located on the air.
The Loader: the ball loader that fixed with spring in-between the main structure could measure the quantity of the ball and drop one ball at the time. the adjustment on both side could calibrate the width of the vessel that could sort the ball.

B. Measuring the landscape shifts
The system for measuring the shifting geometry from the landscape that oscillate by the object, and the vectors of particles from the creased and trembling landscape, the trace left behind by the object.
The Sand Trap: the device that dealing with the collision of the golf ball hitting the sand and changes the landscape. Collecting the sand particle by the pocket powered with wind that document the amount of the sand and trigger the pin to make the sound.

C. Documenting vectors of object and particles
A system for collecting the vectors from the moving object and the landscape particles, the feedback information from the locating system that comes into this vector field storage.
The Sound Cocoon: the cocoon is a device for documenting the collision of the ball hitting on the sand, the time and the vectors of the object and the sand particles that makes the sound through the sand trap device, and the place storages all the sound that happens in the golf field as a archeological time capsule.

D. Reconstructing trajectory
While we gather the location and the vectors of the object and particles from the creased landscape we can reconstruct the trajectory by integrating all the information.
The Projector: attaching the lens to gather the sunlight on the sand trap system to project the sequential images of the ball descending from the air to the ground onto the ball surface and the landscape, the ball that carries the past vectors of itself and integrate through time as a trajectory, and the trajectory of the particles as the notation of the collision event.

E. Layered the blurred space object
The blurred space object is the networking object between 1st order and 2nd order geometry, the gap filling object that exist in blurred space, it contains not only the present geometry but also the past traces that left behind and the trajectory as the future movement. The object that made of the images of the trajectory through time and the sound of the fold and crease of landscape shifting.

The golf ball: locate a microphone inside a golf ball that could pick up all the sounds that collected from the sound cocoon, the information of the shifting landscape vectors and the vectors itself. The reflexive coating of the ball imprint the landscape from the ground which collages with the projected trajectory on surface, the idea of revealing the blurred space object.

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